

Aside from that, one thing I have to say is to always make a custom class. Traversing the continent of Tamriel could take real world months, and you have to explore the entire continent to finish the game.įor Daggerfall, the control scheme can be changed, and the mouse can be used to look around as well. Magic is a very useful asset in Arena, although I would suggest sticking to magical items over spells, since the magic classes are barred from using most of the game's armour. I've beaten the game, and I have to say that Daggerfall is by far the better of the two and that Daggerfall is nearly everything Arena aspired to be, at a simultaneously larger and smaller scale. The UESP have tonneon of information about both games, and it's very helpful to have guidance.įor Arena, understand that the control setup can't be changed at all. You can download them here:Īs for advice about playing the actual games, the biggest thing I can say is to use the UESP. The UESP versions have nice installers that let you choose which patches to use, as well as running in their own little DOSBoxes so you don't have to set anything up. The best versions to download are the versions made available by the Unofficial Elder Scrolls Pages, the better of the two TES wikis. They're not updated or patched and require setting up an emulator like DOSBox in order to even play them, which is tedious at best and frustrating at worst.

However, I would recommend not downloading the versions that are directly from Bethesda's site. These two games have been made available to download for free by Bethesda, and can be downloaded from Bethesda's official site here: So I'm making a quick guide for anyone who would like to check out the first two games in the The Elder Scrolls series, Arena(1994) and Daggerfall(1996).
